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“Now we can add Battle Brothers to the list of Good Mercenary Games.”
Rock, Paper, Shotgun
“Combat in Battle Brothers is what you get when Game of Thrones has a one-night stand with X-COM: turn-based, hexagonal, and everything looks noble until someone sews a dog’s head onto a corpse.”
84 – PC Gamer
“In this reviewer's humble opinion, this is easily the leading candidate for indie game of 2017”
92 – Ragequit
What's in the Supporter Edition?
For those of you who really want to support us for developing this game, and in developing further games, we also offer the Supporter Edition. Like the Deluxe Edition, this includes both the game itself and the soundtrack. In addition, you get a digital art and lore book with a lot of background info about the game, its art and its creation, as well as our very first legendary item in the game, complete with a look of its own and a unique background story: Fangshire.
Об этой игре
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?
The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.
Мемы не прошедшие по цензу в основную ленту, хентайные арты по ББ, резист к банхамеру. да что еще нужно?
Battle Brothers запись закреплена
ОБНОВЛЕНИЕ РУСИФИКАТОРА! в.2.78
Не забудьте удалить все моды из папки data! Практически все моды несовместимы с новой версией игры.
Как обычно, жду ваших багрепортов.
Ребят, у меня по карте Barbarians ходят. Лёнчер говорит, что все файлы обновлены. Перевод все ж неполный, или я трою?
Роман, у меня такая же фигня, текст весь переведен, а на карте половина отрядов на английском почему то. Хотя города и названия местности на русском
Battle Brothers запись закреплена
Battle Brothers запись закреплена
Battle Brothers запись закреплена
Recon-online (Невыдуманная история)
Защита паха для средневекового воина - тема сложная. Специально как то ее подобием спортивной ракушки прикрывать догадались не сразу. Сначала выручали кольчужные труселя под латами, но они вскоре стали мешать носить красивый модный гульфик.
Можете увидеть попытку сделать защиту из.. чешуи. А так даже на пехотном доспехе конца 15 го века мы видим, что броня причинное место никак не защищала - между тассетами и должен был торчать мужественный набивной гульфик.
Однако потом, когда догадались делать гульфики часть доспеха. Пошло-поехало =)
Русскоязычное сообщество по игре Battle Brothers, в котором ты можешь напрямую задать вопрос переводчикам игры!
1) Запрещено публиковать на стене посты, которые хотя бы косвенно не затрагивают игру. Посты не по теме (т.е. вообще не касающиеся игры) будут удаляться.
2) "Злостные" посты (спам, порно, шок-контент) будут удаляться, а их авторы — перманентно баниться.
Показать полностью.
3) За слишком токсичное поведение - так-же дается бан, чаще всего навсегда.
Будьте порядочными людьми и старайтесь решать споры без лишнего негатива.
P.S. В остальном же - все разрешено и банить вас за личное мнение не будут.
4) Посты, нарушающие законодательство РФ, будут удалены, а пользователи забанены. Администрация группы не несет ответственности за материалы оставленные от имени других пользователей на стене группы.
5) "Косметические" правила:
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5.1. Желательно использовать нашу систему тегов для маркировки постов.
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5.2. Фотографии экранов желательно в пост не вставлять. Если нет возможности сделать скриншот — залейте фото в комментарий под постом.
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Теги для навигации:
Брат!
Стань благородным Доном, поддержи админов и сообщество, которые привнесли в твою жизнь новые краски и эмоции!
Показать полностью.
Запуск донатов — мера, направленная на поддержку админов, у которых есть стойкое желание радовать вас контентом, невзирая на финансовые проблемы в жизни (они определённо есть).
Поддержи их — и получи ранний доступ к некоторым новым материалам (гайдам и мануалам) и возможность влиять на развитие сообщества!
Боевые Братья | Battle Brothers запись закреплена
ОБНОВЛЕНИЕ РУСИФИКАТОРА! в.2.78
Не забудьте удалить все моды из папки data! Практически все моды несовместимы с новой версией игры.
Как обычно, жду ваших багрепортов.
Спасибо переводчикам!
Ребят, подскажите, есть ли способ переименовать свой отряд, а то я слишком поздно заметил опечатку :(
Саруман, если верно помню, редактирование сейва через какой нибудь фар поможет. Во всяком случае, имя отряда я там находил. Через редактор сохранений - не уверен. Но вообще внимания не обращал.
И обязательно делай копию файла до редактирования!
Боевые Братья | Battle Brothers запись закреплена
Александер Жуков
Боевые Братья | Battle Brothers запись закреплена
Александер Жуков
Боевые Братья | Battle Brothers запись закреплена
TABERNA
Евгений Колесников запись закреплена
Мм, а играя за анатомистов, - каждое зелье с убитых мобов только один раз чтоле крафтится и второй раз его получить не судьба?(
Я то думал их можно много крафтить, понараздовал зелий проходным стартовым бойцам которые до эндгейма никак не доживут..) Бля, придеца катку бросать) Да и вообще так не интересно, в единственном числе рубить зелья) Яж их в таком случае тупо хранить буду и никогда не использую в надежде, что "вотвот, скоро выпадет супер боец которому и достануца все эти бонусы:3") А в итоге никто и никогда их не выпьет))
Алексей Туманов
Боевые Братья | Battle Brothers запись закреплена
A collection of balance changes and fixes collected since the release of the 'Of Flesh and Faith' free DLC. The console versions will receive this update in the coming weeks.
If you have a modded game, update your mods. If you encounter issues, remove your mods.
If you still encounter issues, please report them here following the instructions in the sticky post.
- Added a new 'Collectors' settlement situation that increases the sell prices of beast parts and treasures.
Hated. Distrusted. Needed. Richter von Dagentear, a witch hunter known in legend as the Wight, traverses a realm falling headfirst into war. To survive, he will have to betray his profession’s purpose and undertake a task that goes against everything he believes in. All that stands in his way are backstabbing nobles, cruel sellswords, terrible beasts, and a mysterious traveler from another world.
‘The Witch Hunter’ is 485 pages of Battle Brothers and available now.
Visit the Overhype Discord [discord.gg] for a chance to win a free copy of the paperback version signed by the team that created Battle Brothers!
Some balance fine-tuning and fixes for things reported over the weekend.
- Changed sickness times for imbibing anatomist potions to be slightly lower, as to make taking anatomist potions in the early parts of a campaign, when the Anatomist origin is at its weakest, less punishing.
- Changed Orc Berserker anatomist potion to no longer trigger off of indirect damage, like from the Bleeding status effect.
- Changed damage of Berserk Chain to 50-100, up from 40-100.
- Fixed an issue where the Webknecht anatomist potion wasn't preventing an effect it should have.
- Fixed the Oath of Distinction incorrectly granting experience for kills performed by wardogs.
- Fixed several minor issues and typos with new events.
Fixes for everything reported to us after the first day of releasing the latest major update. Have a nice weekend!
- Fixed Oath of Fortification counting the death of allied units not under player control (such as caravan hands) against completion of its bonus objective.
- Fixed Oath of Distinction tooltip at oath selection missing information about characters gaining increased experience for solo kills. The actual mechanic remains unchanged.
- Fixed Oath of Wrath not displaying that it contributes to hit chance in tooltips when wielding a one handed weapon in both hands. The actual mechanic remains unchanged.
- Fixed some other minor issues and typos.
The DLC and accompanying update will also come for free to the Xbox, PlayStation and Switch in the coming weeks.
In order to introduce you to the Anatomists and the Oathtakers in style, we’ve collaborated with an artist, Yuri Gamberoni, to create the very first Battle Brothers comic featuring both new playable origins. Read it by clicking the cover below!
With the free 'Of Flesh and Faith' DLC also comes a larger update with balance changes, general improvements and fixes. Below you'll find a list explaining the most important of these.
If you'd like to continue your current campaign with the previous version of Battle Brothers, or continue to play it altogether without the DLC, you can do so as well. Find Battle Brothers in your Steam library, right-click it and select 'Properties'. Navigate to the 'Betas' tab and select the '1.4.x' branch from the dropdown menu. Steam should now update Battle Brothers, and once done, you're ready to go.
Note that most mods will not work anymore until they've been updated by their authors to work with the new version of Battle Brothers. Make sure to remove them, as otherwise the game may not work correctly or crash outright. This includes any language mods.
- Changed Agent retinue member to now reveal both contracts and settlement situations, but no longer to affect relations gain or decay.
- Changed Negotiator retinue member to have the Agent's old effect on relations gain and decay in addition to his current effect of getting you better payment for contracts.
- Changed the 'Crack the Whip' skill of the 'Manhunters' origin to cost 10 Fatigue, down from 15.
- Changed the 'Whipped' status effect to have a different sprite as it is about to run out.
- Changed Indebted in the 'Manhunters' origin to get +10% XP gain, up from -25%, and Non-Indebted instead to get -10% XP gain. The origin didn't quite play out as intended, and this change should help to have the Indebted be more easily replacable.
- Changed 'Manhunters' origin to have a Company Ledger item that helps keep track of the number of Indebted and Non-Indebted in the company.
- Changed 'Head Hunter' perk to no longer lose stacks on misses.
- Changed the bonus damage from the 'Throwing Mastery' perk against targets 2 tiles away to 30%, down from 40%.
- Changed the 'Nine Lives' perk to grant between 11-15 hitpoints, up from 5-10, when saving a character.
- Changed the fatigue cost of the 'Footwork' skill to 20, down from 25.
- Changed the 'Pound' skill to ignore an additional 10% of armor on hits to the head, and an additional 10% with the 'Flail Mastery' perk.
- Changed the 'Cascade' skill to cost 13 fatigue, down from 15.
- Changed the 'Split' and 'Swing' skills to gain an additional +5% to hit from the 'Sword Mastery' perk.
- Changed the 'Aimed Shot' skill to cost 20 fatigue, down from 25, and to cost 7 action points, down from 8.
- Changed Two-Handed Wooden Flail to inflict 30-60 damage, up from 25-60.
- Changed Two-Handed Flail to inflict 45-90 damage, up from 40-80, and the effectiveness against armor to 115%, up from 110%.
- Changed the effectiveness against armor of the Handgonne to 90%, down from 100%.
- Changed the shield damage multiplier on named weapons to 1.5x-2.0x, up from 1.33x-1.8x.
- Changed the stats of some named armors to be more competitive.
- Changed weapon prices. In general, high end one-handed weapons got a little cheaper, and high end two-handed weapons got a little more expensive.
- Changed value of paint items to 75, down from 120.
- Changed background hiring costs. Disowned Nobles and Deserters are slightly cheaper, Militia are more expensive, and Brawlers are slightly more expensive.
- Changed relations gain for completing the 'Escort Caravan' contract with the twist about stolen goods to double of what it was before if the player chooses to fight off the noble house troops.
- Changed wording of 'Privateer' contract to be more clear.
- Changed Serpents to appear slightly later in the world and in contracts for the player.
- Changed Orc Warlords to be more inspiring to lesser orcs.
- Changed Kraken to have less health, and destroying tentacles to inflict a higher minimum damage to the Kraken as a whole.
- Changed Ijirok to have slightly more health and slightly better stats.
- Changed 'Chilled' status effect to last for two turns instead of one. It now applies -3 Action Points and -50 Initiative the first turn, and -2 Action Points and -30 Initiative on the second.
- Changed Barber to also allow for the selection of scars that some character backgrounds can already start with in the tattoos category.
- Changed various minor things for the better.
Если вы регулярно его используете, то обязательно обновитесь — там исправлены критические ошибки.
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