Killing floor 2 проблемы с разрешением экрана
26 янв. 2021 в 14:39
Log: Log file open, 01/27/21 01:34:37
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: . running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 30 2020 12:58:16
Init: Changelist: 1532151
Init: Command line: -dx10
Init: Base directory: E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\
[0000.38] Init: Computer: LAPTOP-P9CF1MDL
[0000.38] Init: User:
[0000.38] Init: CPU Page size=4096, Processors=12
[0000.38] Init: High frequency timer resolution =10.000000 MHz
[0000.38] Init: Memory total: Physical=15.8GB (15GB approx) Pagefile=26.3GB Virtual=131072.0GB
[0000.52] Log: Steam Client API initialized 1
[0000.52] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.52] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.59] Log: Steam Game Server API initialized 1
[0000.59] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.62] DevOnline: [EOS SDK] EOS Initialized
[0000.63] DevOnline: [EOS SDK] Platform Created
[0000.63] DevOnline: [EOS SDK] Setting Logging Callback .
[0000.63] DevOnline: [EOS SDK] Logging Callback Set
[0000.63] Init: Presizing for 179220 objects not considered by GC, pre-allocating 0 bytes.
[0000.63] Init: Object subsystem initialized
[0005.23] Log: CachePaths() took 4.60 Seconds
[0005.23] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0005.49] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
[0005.49] Log: Unknown GPU : Nvidia 0x1f14
[0005.49] Log: Adapter : NVIDIA GeForce RTX 2070
[0005.49] Log: Vendor : Nvidia
[0005.49] Log: DeviceId : 7956
[0005.49] Log: SubSysId : 422514755
[0005.49] Log: Revision : 161
[0005.49] Log: DedicatedVideoMemory : 8031 MiB
[0005.49] Log: DedicatedSystemMemory : 0 MiB
[0005.49] Log: SharedSystemMemory : 8084 MiB
[0005.49] Log: DisplayCount : 1
[0005.49] Log: "\\.\DISPLAY1" :
[0005.49] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0005.49] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0005.58] Log: Found D3D11 adapter 0: NVIDIA GeForce RTX 2070
[0005.58] Log: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 8084MB of shared system memory
[0005.65] Log: Found D3D11 adapter 1: Intel(R) UHD Graphics
[0005.65] Log: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8084MB of shared system memory
[0005.67] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
[0005.67] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8084MB of shared system memory
[0005.68] Log: Shader platform (RHI): PC-D3D-SM4
[0005.77] Log: [CROSSPLAY] FORCEREWRITE wrong [IpDrv.TcpNetDriver] AllowDownloads
[0005.87] Log: PhysXLevel : 0
[0005.87] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
[0006.52] Log: [ThreadAffinity] Number of hardware threads is 12. Setting thread affinity for game and render threads to share L2 cache
[0033.08] Log: 262515 objects as part of root set at end of initial load.
[0033.08] Log: 0 out of 0 bytes used by permanent object pool.
[0033.08] Log: Initializing Engine.
[0033.09] Log: [FSocketWin::Bind] Binding to 216.239.35.4:123
[0033.11] Log: *** Updating timed game events
[0033.11] Log: **** Current Time: 2021 1 26 22 35 11
[0033.11] Log: **** World start in seconds: 1492462800
[0033.11] Log: **** Current time in seconds: 1611689711
[0033.11] Log: **** Intended weekly index: 197
[0033.17] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0
[0033.17] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0
[0033.37] Log: Checking to see if current resolution is supported . FAIL
[0033.39] Log: New Resolution is 0 x -285487480
[0033.51] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0034.39] Log: Failed to initialize AMD AGS library, status: 4
[0034.39] Log: NVIDIA driver version: 46140, branch: r461_36
[0034.39] Log: Detected 1 SLI GPUs for rendering
[0035.72] Log: === Critical error: ===
Fatal error!
Address = 0x6c67761e (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c660930 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c66bcba (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6b9b88a8 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6bde42f0 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6cddfd (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6cc788 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6c3894 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6c55a3 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c46983e (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c75cf58 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6d80b1 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6d7a6b (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6d7ada (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6c6df5e0 (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x6cd3b8cf (filename not found) [in E:\SteamLibrary\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x243a7c24 (filename not found) [in C:\Windows\System32\KERNEL32.DLL]
Address = 0x2492d4d1 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x2492d4d1 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
[0035.72] Exit: Executing UObject::StaticShutdownAfterError
[0035.73] Exit: Executing UWindowsClient::ShutdownAfterError
[0035.74] Exit: Executing UWindowsClient::ShutdownAfterError
[0035.74] Exit: UXAudio2Device::ShutdownAfterError
[0035.91] Exit: UAkAudioDevice::ShutdownAfterError
[0035.92] Log: appRequestExit(1)
26 янв. 2021 в 14:43
26 янв. 2021 в 17:33
26 янв. 2021 в 17:34
Log: Log file open, 01/27/21 04:31:04
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: . running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 30 2020 13:01:14
Init: Changelist: 1532151
Init: Command line: -AUTH_LOGIN=unused -AUTH_PASSWORD=9a6a96a0b658402093b69b3d9107b5e6 -AUTH_TYPE=exchangecode -epicapp=Finch -epicenv=Prod -EpicPortal -epicusername="evildead992" -epicuserid=310d139c52ae47ae94c04ad918e6ed88 -epiclocale=ru
Init: Base directory: E:\KillingFloor2\Binaries\Win64\
[0000.25] Init: Computer: LAPTOP-P9CF1MDL
[0000.25] Init: User:
[0000.25] Init: CPU Page size=4096, Processors=12
[0000.25] Init: High frequency timer resolution =10.000000 MHz
[0000.25] Init: Memory total: Physical=15.8GB (15GB approx) Pagefile=26.3GB Virtual=131072.0GB
[0000.81] DevOnline: [EOS SDK] EOS Initialized
[0000.86] DevOnline: [EOS SDK] Platform Created
[0000.86] DevOnline: [EOS SDK] EOS_Platform_CheckForLauncherAndRestart return EOS_NoChange
[0000.86] DevOnline: [EOS SDK] Setting Logging Callback .
[0000.86] DevOnline: [EOS SDK] Logging Callback Set
[0000.88] Init: Presizing for 179220 objects not considered by GC, pre-allocating 0 bytes.
[0000.88] DevOnline: [EOS SDK] Login started
[0000.88] Init: Object subsystem initialized
[0000.88] Log: Extracted epiclocale: ru
[0004.14] Log: CachePaths() took 3.26 Seconds
[0004.14] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0004.36] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
[0004.36] Log: Unknown GPU : Nvidia 0x1f14
[0004.36] Log: Adapter : NVIDIA GeForce RTX 2070
[0004.36] Log: Vendor : Nvidia
[0004.36] Log: DeviceId : 7956
[0004.36] Log: SubSysId : 422514755
[0004.36] Log: Revision : 161
[0004.36] Log: DedicatedVideoMemory : 8031 MiB
[0004.36] Log: DedicatedSystemMemory : 0 MiB
[0004.36] Log: SharedSystemMemory : 8084 MiB
[0004.36] Log: DisplayCount : 1
[0004.36] Log: "\\.\DISPLAY1" :
[0023.38] Log: RetryCharacterOwnership -- still waiting on inventory.
[0023.64] Log: PlayfabGetUserDataResponse: Key: DisplayName, Value: ZXZpbGRlYWQ5OTI=
[0023.88] Log: RetryCharacterOwnership -- still waiting on inventory.
[0024.38] Log: RetryCharacterOwnership -- still waiting on inventory.
[0024.43] Log:
* evt_account_login_state_change: .tripwirein-ki04.0X55D63733C0A24A18. login_state_logged_in
Тема закрыта
15 апр. 2015 в 1:50
15 апр. 2015 в 2:41
Идем в Мои Документы -> my games -> KillingFloor2 -> KFGame -> Config
Теперь в папке Config находим файл KFSystemSettings.ini
Открываем блокнотом, нажимаем на клавиатуре сочетание клавиш Ctrl + F, появляется строка поиска и ищем там параметы ResX и ResY
ResX это ширина
ResX это высота
Например 1920х1080 будет выглядеть вот так:
Меняем на нужное разрешение, сохраняем.
Вот и все.
15 апр. 2015 в 3:10
Идем в Мои Документы -> my games -> KillingFloor2 -> KFGame -> Config
Теперь в папке Config находим файл KFSystemSettings.ini
Открываем блокнотом, нажимаем на клавиатуре сочетание клавиш Ctrl + F, появляется строка поиска и ищем там параметы ResX и ResY
ResX это ширина
ResX это высота
Например 1920х1080 будет выглядеть вот так:
Меняем на нужное разрешение, сохраняем.
Вот и все. все сделал как ты описал ничего не выходит если мне кто нибудь скинул видео с интерфейсом игры и интерфейс настройки игры мог бы смотря на видео ориентироваться и изменить настройки разрешение ктооибудь поможет мне в этом?
15 апр. 2015 в 3:20
Идем в Мои Документы -> my games -> KillingFloor2 -> KFGame -> Config
Теперь в папке Config находим файл KFSystemSettings.ini
Открываем блокнотом, нажимаем на клавиатуре сочетание клавиш Ctrl + F, появляется строка поиска и ищем там параметы ResX и ResY
ResX это ширина
ResX это высота
Например 1920х1080 будет выглядеть вот так:
Меняем на нужное разрешение, сохраняем.
Вот и все.
все сделал как ты описал ничего не выходит если мне кто нибудь скинул видео с интерфейсом игры и интерфейс настройки игры мог бы смотря на видео ориентироваться и изменить настройки разрешение ктооибудь поможет мне в этом? Попробуй мой файл к себе закинуть с заменой.
Я выставил 1280х720
15 апр. 2015 в 3:41
все сделал как ты описал ничего не выходит если мне кто нибудь скинул видео с интерфейсом игры и интерфейс настройки игры мог бы смотря на видео ориентироваться и изменить настройки разрешение ктооибудь поможет мне в этом?
Попробуй мой файл к себе закинуть с заменой.
Я выставил 1280х720 у меня данный файл с названием DefaultSystemSettings а твой KFSystemSettings
26 янв. 2021 в 2:40
Navigate to C:\Documents\My Games\KillingFloor2\KFGame\Logs and open Launch.log using Notepad. Near the top of the document you want to look information that indicates detection of a dedicated GPU. The log below is an example of this, see underlined text:
[0005.66] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found [0005.66] Log: Unknown GPU : Nvidia 0x1e81 [0005.66] Log: Adapter : NVIDIA GeForce RTX 2080 SUPER [0005.66] Log: Vendor : Nvidia [0005.66] Log: DeviceId : 7809 [0005.66] Log: SubSysId : -2026368957 [0005.66] Log: Revision : 161 [0005.66] Log: DedicatedVideoMemory : 8010 MiB [0005.66] Log: DedicatedSystemMemory : 0 MiB [0005.66] Log: SharedSystemMemory : 8159 MiB [0005.66] Log: DisplayCount : 2 [0005.66] Log: "\\.\DISPLAY1" : < "x" : 0, "y" : 0, "width" : 2560, "height" : 1440 >[0005.66] Log: "\\.\DISPLAY2" : < "x" : 2560, "y" : 0, "width" : 1920, "height" : 1080 >[0005.66] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3. [0005.66] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3. [0005.69] Log: Found D3D11 adapter 0: NVIDIA GeForce RTX 2080 SUPER
[0004.61] Log: Adapter : NVIDIA GeForce RTX 2060
[0004.61] Log: Vendor : Nvidia
[0004.61] Log: DeviceId : 7957
[0004.61] Log: SubSysId : 339611685
[0004.61] Log: Revision : 161
[0004.61] Log: DedicatedVideoMemory : 5980 MiB
[0004.61] Log: DedicatedSystemMemory : 0 MiB
[0004.61] Log: SharedSystemMemory : 8107 MiB
[0004.61] Log: DisplayCount : 1
[0004.61] Log: "\\.\DISPLAY1" :
[0004.61] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0004.61] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0004.66] Log: Found D3D11 adapter 0: NVIDIA GeForce RTX 2060
[0004.66] Log: Adapter has 5980MB of dedicated video memory, 0MB of dedicated system memory, and 8107MB of shared system memory
[0004.69] Log: Found D3D11 adapter 1: Intel(R) UHD Graphics
[0004.69] Log: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8107MB of shared system memory
[0004.69] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
[0004.69] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8107MB of shared system memory
[0004.69] Log: Shader platform (RHI): PC-D3D-SM5
[0004.77] Log: [CROSSPLAY] FORCEREWRITE wrong [IpDrv.TcpNetDriver] AllowDownloads
[0004.83] Log: PhysXLevel : 0
[0004.83] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
[0004.83] Exit: Preparing to exit.
[0004.83] Exit: Object subsystem successfully closed.
[0004.83] Exit: Preparing to exit.
[0004.83] Exit: Object subsystem successfully closed.
[0004.83] Exit: Exiting.
[0004.83] Log: Log file closed, 01/26/21 13:23:17
Whenever I launch the game it defaults to 320x200 resolution. The video settings for resolution show up as blank and the game doesn't let me switch resolutions. Anyone else encountering this issue?
I've searched online for other people experiencing this issue but all the posts were either ignored or the solutions don't work. And apparently this bug has existed since 2015, why hasn't Tripwire made a permanent fix yet?
Using GeForce Experience to force change settings — Does not work
Using NVIDIA Control Panel to set my dedicated GPU as preferred graphics processor — Does not work
Making Windows use dedicated GPU to launch the KFGame.exe — Does not work
Updating/rolling back NVIDIA drivers — Does not work
Updating Intel drivers — Does not work
Using KF2Tweaker — Does not work
Setting Steam Launch Settings to launch at a higher resolution — Does not work
Editing Documents\My Games\KillingFloor2\KFGame\Config\KF2Engine.ini and adding the following lines — Does not work
Editing Documents\My Games\KillingFloor2\KFGame\Config\KFSystemSettings.ini and changing the following lines — Does not work
Editing C:\Program Files (x86)\Steam\steamapps\common\killingfloor2\KFGame\Config\DefaultSystemSettings.ini and adding the following lines — Does not work
Setting the config files to Read Only after editing — Does not work
Deleting the config files and launching the game — Does not work
Verify integrity of game files — Does not work
Reinstalling the game — Does not work
Disabling integrated GPU — Fixes the resolution but game is stuck at 10fps
Activating in-game console (`) and typing the following — Fixes the resolution temporarily; game breaks when alt-tabbing or changing options
I've really run out of options for a permanent fix to the issue and to think that this has been a problem since 2015 and is still causing issues to this day is disappointing.
Есть вопрос.
Почему не запускается сама игра?
Жму играть,а картинки с названием нет.
И игра не запускается.
Что делать?
Всем привет. Проблема в коопе, то есть не могу присоеденится и к какому серверу идет вечная загрузка. Играть могу только в соло. Если есть мысли, прошу помогите
Парни, есть ли у кого-то инфа, по всем настройкам в пункте "видео". что за что отвечате. Был бы очень признателен.
Дмитрий, как графику можно на ноль убить, что бы производительность бешенная была?) а то играю на сервере где 50+ людей и в замесах просидает сильно фпс
Серёжа, это ж где ты нашел такой сервер кф2 с 50+ человек, если разрабы пофиксили количество игроков больше 6, а мутов на это еще не сделали?
Серёжа, оперативно, однако. Лично я просто пользуюсь матчмекингом, а там видимо только стандартные сервера в приоритете.
Ну в ноль убить графику проще простого. Можешь воспользоваться конфигом, понизить разрешение экрана. В KFSystemSettings.ini можно еще выставить параметр bAllowHighQualityMaterials=False. Выкрутить расчлененку на минимум. Отключить физику для трупов в том же KFSystemSettings:
ShouldCorpseCollideWithDead=False
ShouldCorpseCollideWithLiving=False
ShouldCorpseCollideWithDeadAfterSleep=False
Там же, вырубить полностью кровь: AllowPersistentSplats=False
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