After effects или apple motion что лучше
I've been using Motion 4, and now 5, for over a year, and have had almost nothing but problems. Besides the constant crashes, the fact that I have to routinely trash my preferences and then reset them nearly every time I close and open the program, this new development where I am no longer allowed to "Undo" anything, the library taking increasingly longer to open every time. is there any reason why I should not simply abandon Motion and go to After Effects?
Don't get me wrong: I'm a huge Apple fan and would love it if I could continue working with Motion, but it has become practically unusable. There are definitely things I like about Motion (and FCP X, for that matter), if only they would work. I can see what could be strengths. And I've been through Mark Spencer's tutorials and Patrick Sheffield's book "How to Cheat in Motion", that is, in bits and pieces, because I cannot get the program to work for long enough to do anything significant. I've been trying REALLY hard to get into it, but there seem to be unending roadblocks.
Does anyone have anything positive to say about Motion 5 that might help convince me not to abandon it altogether?
Posted on Aug 29, 2011 6:49 PM
Loading page content
Page content loaded
I have been practicing with AfterEffects the last couple of months and can tell you that AE can do many more advance things than Motion can but for simple ease of use AE *****. What may take Motion 1or2 steps is 5to10 in AE and you can not simply figure it out by clicking around. You literally have to search online for example on how to create stroked line and then make grow.
AE's whole PreCompositing workflow is an F'ing joke of a way to do things. It is not a fast way to work and just makes things way more difficult then needs to be and takes a lot longer to create simple animations or compositions.
And AE's audio playback is ridiculous. There's two ways to do it if you just want to hear audio you hit the period key but if you want to hear audio and see your video play at the same time you hit the zero key once to preRender and then you hit it again to actually play the video with the audio ***! In Motion you hit the spacebar and that's it.
And then there is this whole Color Solid thing which I can't stand.
Its shortcut keys are handy to expand only the parameters you need to see then hit the same key again and it hides away keeping your timeline clean.
So in a nutshell thats what it takes to work with AE.
Basically in Motion you can get everyday basic things done so much faster then AE ever could no matter how fast you are at it.
I have been using Motion since it came out and also have Motion 5 and there are things I definetly don't like about it but have never experienced the issues you are haveing so often. What is details of your computer specs?
If you don't have proper RAM and enough of it this can cause the problems you are having.
Aug 31, 2011 6:21 PM
I have a 2.8 GHz Intel Core i7 27" iMac. I had 8GB of RAM when I first posted here. Yesterday I installed some more, and am now using 16GB of RAM. Motion 5 is definitely running smoother and faster, and I already had one lengthy freeze (that spontaneously cleared itself up after 2 minutes, luckily) but no, the Undo function has not stopped working (yet). To tell you the truth, I have no idea what RAM might have to do with the Undo function failing to work. Perhaps it will stop working again. Nevertheless, it has sped up my Motion workflow a bit and this is always good.
Thanks so miuch for your comparison of Motion 5 and After Effects. Despite my (previously posted) frustrations with Motion 5, I do not want to give up on it. I, too, have learned that Motion is much faster, and more intuitive to use, than After Effects, which I will be using for higher-end effects once I really learn how to use it. But I've come to the conclusion that it's best to have both tools in one's arsenal; they each have their own strengths and weaknessess and therefore can complement each other nicely.
I have to say, as an aside, that I love how After Effects is so well integrated with the other Adobe programs. But man, it is incredibly hard for me to see the interface icons. They are so tiny! Motion 5 (as with most Apple applications) has a much more beautiful, clean, and streamlined interface, and the separate 'panels' are more logically placed (I say this knowing, as well, that one can customize the Adobe interfaces to one's liking). LIke I said, strengths and weaknesses.
ADMEC Multimedia Institute > Post Production > Which App You should Learn from Apple Motion and After Effects?
It was 2016 and we were in awe how graphic design has taken over the content marketing industry. Every single company was focusing on changing their strategy and involving graphic design into it.
Today, it is 2019, we will be welcoming 2020 in few days and We are still awestruck! But this time it isn’t the graphic designing. It is about the videos – its dominance, its ubiquity in the market.
How many times we have read that an image is worth a thousand words but with the time, digital landscape is transforming itself and we are blurring the boundaries that we have created on our own. If images are worth a thousand words, then videos are definitely worth a million for the industry.
Post digital revolution, the audience which every brand is targeting has become busier than ever. They don’t have time to wait, have a look and understand a complex design structure.
I would obviously neither dwell upon the fact how videos works well with human mind because it is very clear that we can relate more with what we see in reality rather than static images nor I would tell you that videos provokes more sentiments in decision making process.
The important thing to stress over is that in this 21st century, we prefer word-of-mouth advertisements and personal recommendations from industry experts and video has become one of the modern word-of-mouth marketing tools.
The word-of-mouth is basically strategy where brands bring the social media influencers like Bollywood stars, sportspersons etc into the game where they recommend certain brand and tell people why customer should purchase that product.
There are several industry content marketing experts who are not in favour of these video dominance trend but the reality is marketing industry is left with no other option than adjusting.
Videos are dynamic and can very well communicate the context in relatively short period of time. Among the videos, it is motion and explainer videos which is attracting major public attention.
So now you have understood how videos are ruling the industry and I guess after reading this, you have made up your mind of adding video with the spice of animation and motion in your life.
Today, in this section of my article I’ll be talking about two industry leading software– Apple Motion and After Effects. The blog will also provide you details regarding which software you should choose, what are the differences between these two and why you should learn this?
Before diving deep into it let us gain the basic knowledge about them.
About Apple Motion and After Effects :-
Developed by none other than Apple, it is stunning motion graphic software that let you do brilliant and splendid imaging Effects, video editing and allow you to create numerous motion graphics.
Unlike Adobe After Effects, this software does not come with extensive library option and plugin which makes it easy video editing software for beginners. It is considered as one of the biggest advantages of Apple motion that it offers a solid base even to beginners
Whether you want to create a text overlay or just want to play with motion graphics techniques, you can accomplish these and other thousands of tasks in almost 1/4th steps that it would take you in After Effects.
Motion allows its users to work on any resolution they want including 4K too. One of the major things that distinguishes it from Adobe’s software is that it comes at a relatively cheaper price that is $50 for once.
However, there are several drawbacks too which accompanies the software. No doubt, it is very easy to learn Apple motion but there are no additional libraries available to explore. The software also does not provide stunning results in case of 3D.
After Effects is a leading motion graphics and compositing software developed by Adobe back in 1993 and lot of things has been changed since then. With this amazing software you can bring everything into the motion.
With After Effects, designers got the tool to add motion to their creativity. Unlike Apple Motion, Adobe’s After Effects runs well on both Mac and windows.
In After Effects, you can bring anything into reality but this can become a nightmare for beginners if they do not take proper training in After Effects courses. Besides being a versatile software, you can also consider this as one of the most comprehensive software after Premiere Pro by Adobe.
There are a lot of tools and plugins available in the market to enhance the capability of the software. With After Effects, you can create various logo animation, lower thirds, motion posters, explainer videos, GIFs and much more.
Whether you want to create a text motion Effects or motion poster, this software produces Hollywood level result and this will probably be the reason behind the popularity of the software.
Another advantage that comes with After Effects is its online library that comes with endless templates, plugins, tutorials and various other assets and this makes the software incredibly brilliant.
Motion vs After Effects
As Adobe says, “there’s nothing you can’t create with After Effects” and there’s no doubt in that. Leading professionals from industry rely heavily on its usage but when we look at the prices, It makes people think twice if they really want to go with After Effects or they can solve problems without it
The monthly subscription of After Effects costs almost $20 (INR 1420/-) whereas if we talk about Apple Motion it barely costs us $50 and that too we have to pay once.
That means $240 yearly vs $50 once.
That’s a really significant difference in price structure. But that doesn’t mean I’m shifting to Apple motion. It can nearly replace After Effects but it can become a suitable alternative option for beginners
If you are not someone for whom, motion graphic is a medium of income, you can go for Apple Motion because of its cheaper price and it will solve your basic purpose to some extent. However, if you want to become a professional motion graphic expert you have to learn the entire concept of After Effects.
When it comes to comparing both the software, I personally feel that comparison is a little unfair.
As far in my consideration, After Effects can do anything and everything related to motion graphics.
There’s one advantage that motion has is we can use readily available themes and templates to create titles but this is not enough to stand side by side with Adobe’s software.
With After Effects, you can also do 3D work whereas Apple Motion doesn’t offer rich options to work with 3D.
Also, After Effects runs on both Windows and Mac whereas Apple motion is compatible with only Mac.
3. Decision time
So, with all the considerations I would suggest you that you can go with both the software. There’s no hard and fast rule to choose among these software. You can select any as per your requirements.
If you feel that Apple Motion is suitable for you because of its cheap price and your work is getting done with that, you can prefer it
Otherwise if you want to go for extensive and deep learning in Motion graphics, Adobe After Effects is the right tool for you.
In the industry, the more versatile skills you show the more it will be beneficial for you. If you learn both the software there will more opportunities for you to explore.
You can check out our excellent courses in After Effects and Apple motion.
Our expert faculty has brought an outstanding training program for you to learn the master skills required to be an elite motion graphic artist.
To explore all our courses head to video editing courses and post-production courses page.
So that’s a wrap from my side. I hope you got a clear review about both the software.
Я смотрю на Apple Motion и Adobe After Effects. Как они сравниваются друг с другом? Каковы плюсы и минусы каждого?
After Effects намного мощнее, чем Motion, когда вы занимаетесь продвинутыми вещами, такими как скриптинг ваших анимаций. After Effects гораздо более терпим к крупным проектам, и вы можете &"precomp &" разные последовательности (что трудно объяснить, если вы на самом деле не видите это; в основном позволяет вам поместить один график внутри другого или повторно использовать определенную часть вашего проекта снова и снова, если это имеет какой-то смысл). Apple Motion допускает только одну временную шкалу для каждого проекта, вы не можете вставлять последовательности друг в друга, не отображая фильм QuickTime.
Apple Motion, однако, хвастается тем, что он дает вам «предварительные просмотры в реальном времени», которые мгновенно воспроизводят вашу анимацию, тогда как After Effects обычно требует от вас предварительного просмотра оперативной памяти, чтобы увидеть анимацию в режиме реального времени. Конечно, это зависит от скорости вашего компьютера и сложности вашего проекта, так что это действительно удобно только для простых проектов.
Если вы хотите начать делать действительно пользовательские эффекты, такие как системы частиц и другие физические или настоящие трехмерные композиты, ваши возможности в движении очень ограничены. После того, как Effects имеет целый ряд плагинов, доступных в Интернете, которые будут делать практически все, что вы можете придумать. Плагины Trapcode очень хорошо построены и очень популярны. Для Motion очень мало плагинов по сравнению с After Effects.
Я использовал оба в течение многих лет, и Apple Motion, кажется, падает чаще, чем After Effects, особенно когда ваши проекты становятся более сложными (просто личный опыт, возможно, он улучшился по сравнению с версией 5).
Я действительно начал анимацию впервые в Apple Motion, и я согласен, что кривая обучения не так крута, как After Effects (хотя это были Motion 2.0 и 3.0, и теперь они в версии 5.0). Как только я освоил Motion и нырнул в After Effects, я не оглядывался назад. Недавно я запустил Motion впервые за несколько лет, и я изо всех сил пытался заставить его делать то, что я хотел сделать, мой мозг только что был обучен думать как After Effects. Несмотря на то, что сначала я был более продуктивным в движении, чем после эффектов (потому что After Effects более сложен), я полностью изменился, и теперь я чувствую, что я скоростной аппарат в After Effects, и Motion теперь бесполезен для меня.
Итог: если вы серьезно относитесь к тому, чтобы получить профессиональный инструмент для профессиональной работы, сэкономьте, чтобы получить After Effects. Если вы просто любитель, который хочет увлекаться анимацией, приобретите Apple Motion (теперь, когда он находится в Mac App Store, цена значительно снизилась).
Надеюсь, это ответит на большинство ваших вопросов! Если у вас есть какие-то другие конкретные, дайте мне знать, и я буду рад поговорить.
I know that's a highly subjective question and it will depend on a lot of factors, but I'm just starting to explore vfx software and am wondering which path to go down.
I'm not planning to be vfx artist. Just some keying, comping, and light vfx work. But that doesn't mean I don't want to be able to perform amazing effects in my program of choice. I don't want to learn After Effects only to find out later that Fusion is actually the more capable program.
Nodes vs Layers for VFX? Which is better?
Pros's and cons of each package?
(P.S. I edit in Premiere currently and perform mild audio and grading adjustments there. I was looking into the dedicated Adobe applications for VFX, and Audio, but I'm pretty set on learning to Grade in Resolve.
Given that Resolve is now pretty much an NLE, Audio, VFX, and Grading tool in one. that's a big tick for it being my everything tool. But ONLY if it produces professional results in a fast and industry accepted workflow. Does it?).
Compositor with nearly 20 years on the box here. I’ve used most of the packages out there, including Fusion (back when it was Digital Fusion) for a few years. If you’re going to invest time learning a node based system, Nuke is the way to go. 98% of feature films are all done with Nuke. With that said, Nuke is stupid expensive, so for what you need to do, AfterFX for sure. It integrates really well with Premiere, and as a stand alone app I think it’s $20 a month for the subscription. There are vast numbers of plugins available for AfterFX, as well as tutorials, etc. The resources available online for AfterFX outnumber those available for every other package combined. Also, AfterFX is the gold standard for motion graphics.
Thanks for this. But if Nuke is the way to go, wouldn't it make some sense to learn Fusion so that if I ever do transition up to Nuke I understand Nodes better? Or does it not really transfer?
That said, I am a cinematographer and sometimes director first and foremost. I don't think I'll ever get my vfx skills to a high enough level to need to know Nuke inside and out. At my level, with the tutorials available, AE makes sense.
If I get decent with AE, how hard will making the jump to Nuke (or Fusion) be?
They're both fine and will be able to handle whatever "light vfx work" you plan on doing. Why not try them for yourself? Fusion is free and AE has a 30 day free trial.
I guess my main concern is that I don’t want to invest (time and energy) in the wrong program. It’s not so much about what I prefer now as what will serve me best as my career progresses.
AE is arguably easier to learn as it feels a lot like Photoshop with its layers based UI, plus there are a ton of tutorials and help online.
Fusion is arguably a better piece of software as nodes are where it's at, plus it's free, however the user base is smaller and it's a bit harder to get good quality tutorials, help, info
Nuke all the way.
· 4 yr. ago
Fusion is now built into resolve directly so I would simply move your entire workflow into resolve
Fair warning that it's not the FULL version of Fusion. Granted if you are doing minor motion graphics/effects work it doesn't matter. But just a warning.
For what you want to do After Effects would be just fine. It has massive amount of tutorials which is a big plus.
You can get a free non-commercial version of Nuke if you want to try it out. There are limitations of course but just an alternative option.
Interesting. Didn't know this. What are the limitations? Is it severely hamstrung? Even if it is, is it still better than Fusion/AE? As long as it can perform the basic tasks I'd need at my level, I may be interested. I'd at least like to play with it and learn its basics.
And when you say non commercial. does that mean I couldn't output anything with it? Could I use it for very low level paid jobs? (Noone is going to be paying for me to use it professionally any time soon, but it may find its way into some of my paid work, or work that does generate some income.)
3d - nuke and fusion, 2d and text - after effects
Coming from AE background (5 yrs user) I switch to Fusion because of budget but you can do most things on both.
Fusion was a difficult learning curve at first because it's node flow rather than layers, but it's all practice eventually you'll understand the logic of how it moves or thinka (6 months of training).
I wouldn't discard one for the other as one user said: "it doesn't matter which one you used as long as it helps you finish the job and if some effects are easier to do in one software than the other then do use it".
Fusion has a smaller tutorial based but if you are into experimentation then go ahead. The community in the "Fusion Forums" as well as some youtube channels dedicated to Fusion will be of great help.
Time is not wasted, it's invested when you are learning.
I now like nodes better than layers,it is so much easier to see the bigger picture of what you are editing because it's easier and better to organize.
Its recommended to use:
After Effects: 2D, motion graphics
Fusion: 3D compositing
Because each software has a better interface to work with (depending on the project)
I'm looking at making an upgrade to my video editing life, as I currently only use iMovie HD. I wanted to know if anyone can tell me how Motion compares with Adobe After Effects, which I have seen labelled as its sort of rival program. I may end up getting Final Cut Express instead of either of these, but I wanted to know how the two programs focusing more on special effects and graphics compared with each other.
MacBook Pro C2D 2.33Ghz, 2GB RAM, Mac OS X (10.5.4)
Posted on Jul 3, 2008 7:53 AM
I'll skip out on the concept of how "professional" the apps in question are. Honestly, I just don't think that's the most relevant argument. Either package can certainly produce "professional" results - but this is all semantics.
But, I will add that, IMHO, AE is simply more mature than Motion. I'll give credit where it's due: Motion has come a very long way for an app that's only at v.3. However, the devil's in the details, and there are things that you can do in AE that you can't do in Motion. But I can't think of anything that Motion can do, that AE can't. If they exist, I'd like to hear them.
The expressions in AE are very powerful! A couple of lines of script can create some intricate animations. The Puppet Tool in AE is really cool, and is only going to get better. If you're a Photoshop user, your "Layer Styles" can be imported straight into AE - or created from scratch in AE, w/o Photoshop, if need be. (Basically since we're talking about 2 Adobe products, the integration between Photoshop & AE is way more advanced than the integration between Photoshop & Motion. And likely always will be.) These are just a few points: this is, by no means, an exhaustive list.
Too, there are more plug-ins available for AE. Although the gap seems to be closing (due in part to the FXPlug technology) there are some cool plug-ins that AE has access to that Motion does not.
Just my $.02 worth.
Jul 4, 2008 12:14 PM
I used FCE for a few years and bought Motion 2 seperately. But while I was happy with FCE I was always missing something that Final Cut Pro had that FCE did not. Maybe because I was getting more work than hobby videos to edit / compose.
But I found that I really wanted Motion 3 so I spent the money and am very happy with the product.
I use both After Effects CS3 and Motion 3. I am finding however, that my workflow centers around using only Final Cut and Motion 3. I am even using Motion 3 for alot of Flash work ( converting the .mov with On2 Fix Pro ). Both are outstanding. For me I find using After Effects more of a chore than creative bliss. Motion just flows, epecially with a Wacom tablet. While After Effects has the puppet tool, Motion has the paint tool which rocks. Also I can manipulate objects in Motion just as I would in After Effect's puppet tool. Not the same way ofcourse but I can get the effects that I want.
I find the Primatte keyer in Motion 3 pretty darn good. It of course depends on the quaility of footage shot, but I like it and use it more often than not. As Patrick said, for tougher keys I also use Shake 4.1. The Keylight 1.8 keyer in After Effects is really good too. Again, for me a bit overkill on the parameter controls.
Unless you buy Trapcode or Wonderlust paticle plugins for After Effects, your use of particles in After Effects is extremly limited. Motion 3's particle engine is fantastic.
If I could only have one package, it would be Final Cut Studio 2, period. Depending on what Adobe pushes in the future release of After Effects, I probably will not upgrade to CS4. I am just not using it enough anymore.
The more I use Motion the better and more complex my projects get. The "real time" workflow works really well for me. Sometimes I have to render out as with any software package but I still prefer Motion 3 over After Effects anyday.
So to answer you question, I would go with Final Cut Studio 2. I think it's a great value and you'll have a bunch of fun using it. As for as being professional and using professional software, Everyone is using a bit of everything. I know guys who use Motion, Flame, After Effects, Nuke etc. If you get a job with a VFX house they will probably be using inhouse software or packages that cost thousands. So I really do not think what you use is as important as what you can produce creativly.